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Age of empires 2 hd too small
Age of empires 2 hd too small












age of empires 2 hd too small

I wouldn't mind terrain advantage and concealment in a very subtly way, like in Dawn of War) It's not like any subsequent RTS has hugely improved on the AoE2 formula, just a few quality of life things from SC2 and RoN maybe. balanced stuff like choosing between buffing your villager work rate or the armour of your soldiers, etc. If there's one feature I think might be useful, it would be the Age of Mythology god powers - only they would be non-mystical. (IGN's reviewer whinges about nothing new being brought to the table, but it was the attempt to bring 'new' stuff like railways and crud that undermined age 3. Graphical comparisons with third-party rebuilds of Age 2 and Age 3 (Age 4 clearly has an entirely different aesthetic to the former two games, and it's been made by arguably the leading RTS company still running today, it would be dishonest to directly compare the offerings) It's a PC game, made by Relic, deal with it. When I play Age of Empires 4 I won't be looking for: It's the same with RTSs, I prefer to build up when I'm playing SP, if I want a frenetic pace I'll play online.) The same general gameplay pacing (I prefer Empire Total War to Shogun 2 because Shogun does everything it can to speed you up, but Empire lets you take your own time. (I want me some o' dat Amazon, the Land of the Rising Sun, China a la Emperor ROTMK, and I wouldn't mind going back to pre-Colonial USA.) (Age 2 used to manage this fine back when Ensemble was scripting it so very well, but Age 2 HD and Age 2 Remastered both chug when the AI load gets high) A solid framerate when you've got 8 empires fighting it out on a huge map. The largest maps the series has yet seen.

age of empires 2 hd too small

Multiple historical campaigns with voice acting briefings that you can tackle however and whenever you wish (basically Age 2)

age of empires 2 hd too small

(Age of Empires had a pretty specific ratio of unit to building size during their 2D days, it gave the architecture a leading role without cluttering up the FOV like in Age 3. Historical high mindedness (educational text, videos, optional books language appropriate unit acknowlegment, campaigns based on historical events rather than THE FOUNTAIN OF YOUTH *groooan*) Connections to Age 2 (I want them to skip over a bunch of Age 3's contributions to the gameplay model) When I play Age of Empires 4 I'll be looking out for: *note I am, for those of you who aren't aware, totally nonplussed by Age 3.














Age of empires 2 hd too small